
Trinkets friend
Sudden Buggery
18
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Posted - 2011.11.05 10:16:00 -
[1] - Quote
Incursions are a broken ISK flood of biblical proportions. Sure, it gets people out of noobcorps and into playing as part of a small gang with RR/logi's, whatever. I think this is a good thing, but it isn't going to make carebears PVP - if you lay the game to accumulate 0's and 1's of in-game currency, you aren't going to suddenly realise you have 30 billion ISk and start losing ships in lowsec.
Sure, incursions got neckbearded cheetos-ihaling sweaty basement dwelling geeks to drop noobcorp and install TS3 or vent and get social interaction (with other guys; its a start, and each to his own) but this has only been achieved with poorly concieved and unbalanced mechanics. The ISK rewards per site are fine - its the ease with which one gains said rewards and the frequency with which one can gain these sites which is emphatically not. IMO, ofc.
Secondly, Incursions are elitist, so if you don't have 3 FN magstabs on your shield vindi, you will be holding back your Incursion fleet by 0.2% on their DPS, and you will get dropped in favor of a guy who can make your fleet mates that fraction more ISK. Persist, you get blacklisted. Fun, huh?
Incursion bears can farm sites 23.5/7 and they do. They have stopped attacking the Sansha supercarriers in order to prolong their orgy of onanistic ISK vacuuming - because 1 hour transit to the next Incursion will lose them 100M ISk or whatever. Great.
They farm Nation Command outposts and Override Transfer Arrays. They turn a site over in 5 minutes if they suck. 3 minutes if they don't. They leave the higher end, more dangerous sites.
There is no ship size lockouts on Incursion sites. You can, if you figure out how to make it work, blitz anything in any ship. Meanwhile, low-end exploration plexes you can't take BS's into some.
The sansha rats warp out once the objective is complete. This leads to a blitzable OTA in 3 minutes and results in logi-supported DPS BS fleets just popping the BS rats. Can we have this feature in Level 4 Blockade plox? I want to blitz 12K LP Blockades but if I mess my spawns I die in a fire.
All the rewards are cash, delivered hot into your hand while in space. In missions you have to dock up, talk to some numpty avaturd, click a few buttons, get cookie. Can we please make incursions run on a similar line? Just making people dock after each site will reduce the ISK faucet considerabbly.
The sites respawn basically instantly. I find it mysterious that CCP nerfed Sanctum respawn rates, triggering a cascade of delicious tears from nullbears as 25% of their ISK flow turned off, yet you have insta-respawn OTA and NCO in hisec. I await the even bigger deluge of delicious tears from CCP making OTA's respawn only after 5 minutes.
On that note, can we have instant respawning wormhole sites please? Sure, some people can farm C4's in carriers with a few alts, and pull in 2.5B a month, but that's the absolute upper limit for one whole month, because the combat anoms don't respawn instantly. Until they do, these people are wasting their time and should SD their carriers. Also, the risk they take is insane compared to "oh noes my logi disconnected, i might die if he doesn't log back in immediately AND if the other 2 logi's ALSO disconnect!" (this is in no way a comment on game stability, btw).
The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu
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